IGN recently sat down with Nintendo’s Masahiro Sakurai about the future of the Super Smash Bros. series, and what direction he expects to take when developing a new sequel for next-gen platforms.
Since its arrival on the Nintendo 64 in 1999, the Smash Bros. series has followed a carefully similar trend over the course of three titles and three consoles. With the inclusion of new items, new characters, new stages, homages to classic stages, unique storylines and the edition of third-party characters and a stage creation option, the Smash Bros. series follows in the fashion of hit Nintendo titles like Pokemon and the Legend of Zelda, who need only to build off of what appears to be a perfect formula for a videogame. But Sakurai says he wants to change his direction.
“There is a certain dead end we come to if we just expand the volume of the game,” said Sakurai in an e-mail to IGN. “I intend to change direction a little as we go. The key to that’s going to be its dual support for 3DS/Wii U.”
So of course, this doesn’t necessarily mean the end to a continually expanding roster, stages and other extra features, but Sakurai is definitely expressing his interest in cross-connection between console and handheld.
“I’m really just getting started on this so it’s going to take time, but I’ll come up with something that uses that link as the game’s central axis, so I hope you’re looking forward to it.”
So its too early to really know what his true intentions are for the game, or at least the main issue of the minds of many fans, “who’s coming to Smash Bros. next?”
With files from IGN.com