Review: Tomb Raider (PC)

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Review by Tony ‘Fear’ Greer


‘Tomb Raider’ launched on March 5th to the Xbox 360, PlayStation 3 and the PC. As developers, Square Enix thought a reboot was the step forward, as the trend seems to be right now. Not that I’m fussed, most of the recent reboots seem to be doing very well as of late. ‘SimCity’, for instance. Tomb Raider, being a reboot of the series, follows Lara Croft’s first adventure on an archaeology ship, looking for a lost land. Of course, this being a Tomb Raider game, things don’t always go as planned…

Starting off, the graphics are incredible. From the cutscenes to the exploration in gameplay, this game is pretty amazing looking, but games are not all about the looks. The gameplay, I found, can be rather slow at times. A whole lot of it is just running around the wilderness with a marker telling you where to go. I don’t know about you, but I’m sort of an action fanatic. Mind you, when Lara gets into some fights they are pretty enjoyable. The bow, the first weapon Lara finds, is very satisfying to kill with, but if you don’t get consistent headshots, it’s mostly going to be a two-shot kill, ruining the suspense at some points. I’m not a huge fan of the combat, as a whole.

Like I said, the majority of what I played of the game, was running, climbing and jumping. I have heard people describing ‘Tomb Raider’ as a ‘Hitman’ and ‘Assassin’s Creed’ hybrid, and I don’t disagree. There are some aspects of stealth in the game, such as stealth takedowns, but in nowhere near the epic proportions as Agent 47 or Ezio. Puzzles have been a large part of the franchise since the beginning, but this game’s puzzles lack imagination or creativity. They are rather easy and very bland.

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I have to give it to Square Enix though, the story is very well done and the voice acting, for the most part, was rather awesome. They definitely cast the right person for Lara and the main “bad guy”, Mathias. As a reboot, it tells the untold story of Lara’s youth and her first adventures with her mentor, Roth. Beware, ‘Tomb Raider’ contains a LOT of gory scenes, straight from the start. Within the first 10 minutes you’ve nearly died three times or so. I was not, however, a fan of the quicktime events. Playing on PC, the game didn’t make it very clear what buttons to mash and at what times, and I found myself going through the same gory death over and over.

As a whole, ‘Tomb Raider’ was nothing special. The only real part that blew me away were the graphics, which I couldn’t get enough of. I’m going to give Lara and her gory adventures a 7.5 out of 10. The graphics were outstanding, but the dull combat and far too easy puzzles that are key in ‘Tomb Raider’ games, held this game back.

Final Score: 7.5 out of 10

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