Video Review by William Kee
Here’s my first “Quickie’s Review” of the video game, Darkwatch. If you don’t feel like watching the video, here are some of the the pinpoints I addressed in my review:
- Darkwatch is definitely one of those hidden gems on the PlayStation 2 that not a lot of people might remember.
- It came out in 2005, and was developed by High Moon Studios and published by Capcom.
- You are Jericho Cross: an outlaw gunfighter fighting through the “Weird West” in the 19th century, who is turned into a vampire and forcibly recruited into a secret monster-hunting society called the “Darkwatch”, in order to save humanity from supernatural forces.
- The game plays very much like Halo: Combat Evolved, but the game does a very good job of masking those similarities by bringing in its own unique features.
- You get your standard style of weapons, including pistol, rifle, sniper, crossbow, shotgun and rocket launcher, all of which are crafted very well and are useful in any combat scenario.
- Melee attacks are also very strong, and are great between reloads. You have throwing weapons like dynamite and splitter grenades that are very powerful when dealing with multiple waves of enemies.
- The directional pad allows you to cycle between two weapons at a time. One instance in the game allows you to ride a vehicle and shoot, with identical movement controls to that of the vehicles in Halo.
- Horseback riding between levels is also very fun, and Jericho is able to use his horse as a shield to block enemy fire by leaning left or right on his horse.
- In the game, you are faced with a number of different enemy types, ranging from bone demons, to banshees, to shotgun and rifle-wielding demons, to a nightcrawler-style demon that disappears and re-appears when you attack it.
- The game’s only real letdown was in its character development. The game took about 6-8 hours to beat, and a lot of the characters that were introduced I felt were not fleshed out to their fullest potential, besides the two leading ladies in the game, Cassidy and Tala, who act as the good and bad side of Jericho’s decision-making and journey throughout the game.
- Overall, the game itself was a roller coaster ride from start to finish. All the missions occupied their own unique challenges and feats, placing Jericho in many a tough situation. However, much like the pacing of Halo, your character is still stronger and at times a little more overpowered than the rest of his foes, much like Master Chief.
- If you’re looking for something a little different on a classic console, or if you are a fan of the Wild West, steampunk and horror genres, Darkwatch has all this and more for you.
Final Score: 8 out of 10